Advanced Program in Interactive Design & Games
ADIDG is a career course at MAAC which provides end-to-end training in creating designs, augmented & virtual reality & Game level design for interactive media. By joining this gaming course at MAAC you get an excellent opportunity to shape your future as a game designer or developer and create a new world for gaming enthusiasts. As the course progresses, you will also get the opportunity to explore a wide range of technologies that are being used in the gaming industry today. Game Design course at MAAC meets all requirements to be a professional game designer. You will get access to a dedicated AR/VR module that includes dedicated sessions for AR/VR, which covers topics from e-concept, development to integration and publishing.
Advanced Program in Interactive Design & Games provides end-to-end training in creating augmented & virtual reality designs for interactive media. The course offers dedicated modules for 2D Interactivity & Design Viz, Integration using Unity game engine for Augmented and Virtual Reality, Mobile Gaming development using Unity, Games level designing and development, and Game asset integration using Unreal game engine.
ADIDG course at MAAC makes you a pro in design visualisation, character animation, digital sculpting, game asset creation, and augmented and virtual reality. These skills are high in-demand at the top studios who are constantly looking for all-round professionals who can deliver high-stake projects. The course also provides hands-on practical training on software like Adobe Premiere, Adobe Audition, Adobe Animate, Sketchup, Lumion, and Autodesk® 3ds Max.
This gaming course at MAAC provides a 360 degree learning approach as it focusses on the development of interactive designs in various forms which are extensively used in various industries including Gaming. It includes a comprehensive content structure that covers the use of UNITY & UNREAL Game engines. These are one of the most powerful and highly used game engines in Industry.
ADIDG course also helps you to create mobile and& PC/Console game right from scratch like design, asset creation, development to publishing, thereby giving a complete working knowledge of the pipeline.
- Elements of Design
- Video Editing
- Interactive Presentation
- Browser Games
- Digital Design
- Sound Editing
- 3D Design & Modelling
- Digital Sculpting
- Look Development
- Lighting & rendering
- Fluid, Hair & Cloth FX
- -Character Setup & Skinning
- Character Animation
- Game Engine Workflow
- Working with Game Engine Lights, Camera & Animation
- Asset Integration in Game Engine
- Creating UI Tools
- Publishing to different Platforms
- Software development kit for VR & AR
- Application development for VR & AR
- Mobile Game Creation.
- Modelling/Texturing Artist
- Lighting Artist
- Rigging Artist
- Interactive Product Demo Artist
- 3D Visualizer
- Render Wranglers
- Layout Artist
- Virtual Production Developer
- 3D Modelling Artist
- Texturing Artist
- 3D VR Background Artist
- 3D VR Developer
- AR Unity Developer
- Game Asset Creator
- Game Level Designer
- Adobe Photoshop
- Adobe After Effects
- Adobe Premiere
- Adobe Substance Painter
- Adobe Audition
- Autodesk 3ds Max
- Autodesk Maya
- Autodesk Motion Builder
- Unreal Engine
- Adobe Animate
- Vuforia Sdk
Elective specialization options
Term 1 – 3ds MAX + MUDBOX All latest modules of PBR workflow bundled with Zbrush (Digital Sculpting tool)
Term 2 – MAYA has been concise to 6 months based on Industry requirement and openings. All latest features of PBR & FX will be integrated
Term 3 – Substance Painter Robust tool to create real time textures, used by artist for 3d asset texturing in Animation, VFX and Gaming
Term 4 – Mobile Gaming Dedicated mobile gaming module introduces to keep learners trained as per the growing Industry need
Unity & Unreal Engine – Learn about the two leading ‘power game engines’ which are used in the industry (Digital Sculpting tool).
Mobile Gaming & Game Level Design – Create mobile games right from design, asset creation & development to publishing. Get complete working knowledge of the game pipeline.
3ds Max & Maya – Two of the most powerful software which are extensively used in the gaming field for creating assets.
Augmented & Virtual Reality – Dedicated AR/VR modules covering concept, development, integration & publishing.